Crucible Patch Notes version 0.0.6


Weapons

  • Changed starting loadout from Hawk/Hammer to Wasp/Hellfire
  • Renamed some weapons display names to portray their functionality
    • Example: Wasp was renamed to Wasp SMG
  • Wasp SMG
    • Increased damage per bullet to 9.5
  • Jet AR
    • Increased rate of fire to 12 from 10
    • Decreased recoil
  • Ranger
    • Increased recoil
  • Javelin DMR
    • Increased damage to 60 from 40
    • Decreased rate of fire to 1.5 from 2.2
  • Rocket Launcher
    • Increased rate of fire to 1.2 from 1
  • Plasma LMG
    • Reduced rate of fire and Increased damage
    • DPS stays the same, this is meant to be a buff to ammo economy
  • Nail Gun
    • Drastically reduced damage
  • Tri-Launcher
    • Increased rate of fire to 1.6 from 1.2

Level

  • Bug fixes for Lava and Health pools
  • Health Bubble healing increased to 50 from 25
  • Armor Shard healing increased to 50 from 25
  • Increased ammo received from ammo boxes
  • Increased ammo capacity
  • Reworked some areas to be more easily accessible with movements techs

AI

Introduced 5 enemy types

  • Zombie
    • Chases player
    • Damage on touch
  • Imp
    • Chases player
    • Throws fireballs
  • Caco
    • Chases player while flying
    • Throw fireballs
  • Hellknight
    • Lunges at player at high speed
    • Massive damage on contact
  • Baron
    • Shoots a series of homing missiles at the player

Files

Crucible_0.0.6 46 MB
Jul 24, 2021

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