Crucible Patch Notes version 0.0.6
Crucible » Devlog
Weapons
- Changed starting loadout from Hawk/Hammer to Wasp/Hellfire
- Renamed some weapons display names to portray their functionality
- Example: Wasp was renamed to Wasp SMG
- Wasp SMG
- Increased damage per bullet to 9.5
- Jet AR
- Increased rate of fire to 12 from 10
- Decreased recoil
- Ranger
- Increased recoil
- Javelin DMR
- Increased damage to 60 from 40
- Decreased rate of fire to 1.5 from 2.2
- Rocket Launcher
- Increased rate of fire to 1.2 from 1
- Plasma LMG
- Reduced rate of fire and Increased damage
- DPS stays the same, this is meant to be a buff to ammo economy
- Nail Gun
- Drastically reduced damage
- Tri-Launcher
- Increased rate of fire to 1.6 from 1.2
Level
- Bug fixes for Lava and Health pools
- Health Bubble healing increased to 50 from 25
- Armor Shard healing increased to 50 from 25
- Increased ammo received from ammo boxes
- Increased ammo capacity
- Reworked some areas to be more easily accessible with movements techs
AI
Introduced 5 enemy types
- Zombie
- Chases player
- Damage on touch
- Imp
- Chases player
- Throws fireballs
- Caco
- Chases player while flying
- Throw fireballs
- Hellknight
- Lunges at player at high speed
- Massive damage on contact
- Baron
- Shoots a series of homing missiles at the player
Files
Crucible_0.0.6 46 MB
Jul 24, 2021
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More posts
- Crucible Patch Notes version 0.0.5Oct 09, 2020
- Crucible Patch Notes version 0.0.4Oct 02, 2020
- Crucible Patch Notes version 0.0.3Apr 29, 2020
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