Crucible Patch Notes version 0.0.4
Crucible » Devlog
Crucible patch 0.0.4 notes:
- Removed weapon reloading mechanic from all weapons
- Weapons will now have a given ammo type (Light, Heavy, or Explosive) and will consume ammo directly from the player's inventory
- Added ammo pickups
- Changed shotgun patterns to be fixed
- Changed shotgun patterns to have multiple rings of pellets, depending on the pellets per shot of the given shotgun
- Added a delay between burst fire shots
- Before you could shoot a new burst before the previous one was completed, effectively turning burst weapons into full auto
- Modified dash from a fixed 10 meter teleport in the direction of movement into a 7.5 meter teleport with a short burst of speed upon exit
- Added wall jump functionality
- When in mid air and near a wall you can jump a second time
- Added crouching functionality
- Crouching reduces player size
- Added crouch sliding
- When at speed higher than the nominal maximum speed, the player can enter crouch sliding by holding crouch
- While crouch sliding the player has decreased friction thus losing speed at a much reduced rate
- Crouch sliding can only be enter in the forward or backward direction. Strafe inputs are ignored in this mode
- While crouch sliding the player can still rotate while keeping momentum by rotating the camera at a steady turn rate
- UI changes to reflect the changes to weapon functionality
- The player now can hold only 2 weapons, but can freely swap with weapons found on the ground by holding the interact button (E) while looking at the weapon they want to swap to
Files
Crucible_0.0.4 53 MB
Oct 02, 2020
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More posts
- Crucible Patch Notes version 0.0.6Jul 24, 2021
- Crucible Patch Notes version 0.0.5Oct 09, 2020
- Crucible Patch Notes version 0.0.3Apr 29, 2020
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